Dust An Elysian Tail is one of those rare games on XBLA that, even though you were excited for it, manages to blow your expectations away. Humble Hearts is a single man developer that brought some impressive skills to bear in his first title, and hopefully not his last. Other than a couple of small issues, Dust is a complete tour-de-force of graphics, gameplay, story and sound. While not perfect, Dust proves that 2D can still have all the leverage of a full blown 3D release, and with a hefty 20 hour gameplay time for 100% completion, it certainly feels like one.
The first thing people will talk about are the graphics, and for good reason. Upon firing up the very first level you’ll find yourself in a gorgeously hand drawn glade with a very memorable and well-designed main character. Dust cuts an impressive figure and visually has great appeal as any good protagonist should. The levels themselves are chock full of beautiful art, and due to the different environments you’ll find yourself in, the gorgeous visuals never get old. Dust especially is extremely well animated, with fluid motions for all his movements, but Humble Hearts didn’t just stop with their protagonist. Each NPC has been drawn with different outfits and present unique figures and some of the bosses character design is off the charts awesome.
In a touch I truly didn’t expect, every character in the game is voiced and the voice work is actually rather impressive. Fidget’s voice can get a little grating, but I found it perfect for her character and I have no complaints with the rest of the cast, even simple NPCs. Fidget and Dust’s good natured bickering is surprisingly and genuinely funny and you’ll find yourself forming a bond as you play through the game together. Fidget herself will often break the fourth wall and talk about game mechanics or referring to a monster letting it know it should have saved. It’s nice touches like these, supported by top notch voice acting, that send the game that much more over the top.
In addition to the combat, the game has a light RPG aspect to it that really kicks things up a notch. As you defeat monsters they will drop xp as well as items and as you level you can choose 1 of 4 attributes to make stronger choosing how your Dust develops. Some of the items you’ll find are materials for crafting and with a blue print you can make some truly powerful weapons and armor that you can equip to Dust. The only downside here is often, by the time you get the blueprint and the materials, you can already buy the item in the shop. If you can get all of it when you first receive the blueprint though you’ll have an item that is usually much more powerful than what’s currently equipped, even if only for a bit. In the vein of something like Metroid, there is plenty to do and see here and you’ll find yourself backtracking to areas once you receive a new ability to find another treasure, narrative secret, or valuable ability.
If I were to nitpick the game the only other disappointment would come in the form of bosses. Overall the bosses are rather easy with only a few attacks that they shift through. Most of them can be beaten by standard attacks or by flying and flipping around spamming your powerful magic. It’s a shame because the bosses that are here not only look cool, but are tied to the game very well thematically. Overall it’s a small problem in an awesome game, but one that bears mentioning.
Score: 9.8 out of 10
A copy of this title was provided to Unexpected Parcel for reviewing purposes.
No comments:
Post a Comment