Bastion is the sort of game that doesn't come around very often. It's a perfect marriage of gameplay, sound, artwork and story; one that will stay with you far after the credits roll. Originally only available through Xbox Live, this gem can now be experienced through Google Chrome and Steam as well. Now there are officially no excuses to not have played it or for those who intend to play it. I highly recommend playing with a controller though on the Xbox 360 if you have the option, that's how I originally experienced it, and that's the version I'll be reviewing today.
The game takes place in the wake of a disaster called the Calamity which has fractured the city Caelondia and possibly the entire world. All that's left behind are floating islands and areas of a once expansive and historically rich land. You play as the Kid, a silent hero who wakes up on a shattered piece of the land. In case of tragedy everyone was to meet at the Bastion, a safe place and harbor where survivors of any catastrophe could re-group and rebuild.
Upon beating the game you can instantly go into new game plus mode and retain all your weapons, their power-ups, fragments, and much of the progress you've made through the game. Progress related to the story is lost, but playing through again not only allows you to experience both endings but also allows you to increase your challenges. We'll discuss that further down.
Gameplay wise Bastion is an action RPG with a emphasis on the different weapons that you acquire throughout your adventure. Instead of just being a random sword or rifle your weapons all have a back story and have been primarily used by an elite class of warrior within Caelondia. This is perhaps my favorite part of the game probably because it adds a deep history to the world and makes you almost sad that you couldn't experience Caelondia before the Calamity. Weapons are not only distinct in narrative though as every weapon feels unique and provide a different way to play the game.
Every weapon also has a number of moves that can be acquired either by purchasing them with the game's currency fragments or by winning them from challenges. Proving grounds are areas you can visit for each weapon that test your ability with it. Each challenge area is tied to the narrative and the class of warrior that once wielded whatever you're fighting with. With the trusty hammer your goal will be to break as much as you can in as little a time, while the Breaker Bow you'll want to take out the most targets with the fewest shots. Rewards will net you new abilities, fragments and materials for the weapon that the challenge is based on.
Areas open up as you progress through the story that can be accessed through your hub, the titular Bastion. Items of some significance to each character's back story will show up and will sweep you away to a challenge area where you can put your load out to the test. Even better, narrative is tied to each of these and gives you an even better look into the characters. In addition to these challenges there are vigils that can be performed similar to achievements.
Audio in this game is simply superb. I can't even think of a full blown retail release this year that had an original track as haunting and memorable as "Build That Wall". I was utterly floored at the quality of voice work and the original musical tracks. If you just can't believe that a downloadable title can be that amazing musically go Youtube it. I'll wait. Back? Now imagine that combined with rock solid gameplay, beautiful artwork and wonderful narrative. Yeah, it's that awesome.
Not only is Bastion the best downloadable game that I've ever played, but it's also one of the best games I've played this year. In short it deserves every point of the score below and stands as a testament to what can be accomplished even if you don't have millions of dollars to put into a game.
Score: 10 out of 10
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